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<div class="title">Evaluators.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#ifndef EVALUATORS_H</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define EVALUATORS_H</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="preprocessor">#include &lt;array&gt;</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;</div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="preprocessor">#include &quot;interface/AbstractEvaluator.h&quot;</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="preprocessor">#include &quot;logic/ChessTypes.h&quot;</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="keyword">class </span><a class="code" href="class_chess_board.html">ChessBoard</a>;</div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="keyword">class </span><a class="code" href="class_turn.html">Turn</a>;</div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;</div>
<div class="line"><a name="l00015"></a><span class="lineno"><a class="line" href="class_incremental_board_evaluator.html">   15</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_incremental_board_evaluator.html">IncrementalBoardEvaluator</a> {</div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;    <a class="code" href="class_incremental_board_evaluator.html#a336a1845146c9eed9620a2c7d93b5d33">IncrementalBoardEvaluator</a>();</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;    <span class="keyword">explicit</span> <a class="code" href="class_incremental_board_evaluator.html#a336a1845146c9eed9620a2c7d93b5d33">IncrementalBoardEvaluator</a>(<span class="keyword">const</span> std::array&lt;Piece, 64&gt; &amp;board);</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_incremental_board_evaluator.html#a5145334c5f0ba6d883b58786fda150a1">moveIncrement</a>(<span class="keyword">const</span> <a class="code" href="class_turn.html">Turn</a>&amp; turn);</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_incremental_board_evaluator.html#ad2bdd5c71f7e18bcdb11f55399923ce7">captureIncrement</a>(Field field, <span class="keyword">const</span> <a class="code" href="struct_piece.html">Piece</a>&amp; piece);</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;    <span class="keyword">static</span> Score <a class="code" href="class_incremental_board_evaluator.html#abe7b9dd023b085268c19f0573298fb75">estimateFullBoard</a>(<span class="keyword">const</span> std::array&lt;Piece, 64&gt; &amp;board);</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    Score <a class="code" href="class_incremental_board_evaluator.html#a7741bb0185a5a9ecec98a271a8b60c4f">getScore</a>(PlayerColor color) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    <span class="keywordtype">bool</span> operator==(<span class="keyword">const</span> <a class="code" href="class_incremental_board_evaluator.html">IncrementalBoardEvaluator</a>&amp; other) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="keyword">private</span>:</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    Score m_estimatedScore;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;};</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div>
<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="class_material_evaluator.html">   39</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_material_evaluator.html">MaterialEvaluator</a>: <span class="keyword">public</span> <a class="code" href="class_abstract_evaluator.html">AbstractEvaluator</a> {</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="keyword">virtual</span> Score getScore(<span class="keyword">const</span> <a class="code" href="class_game_state.html">GameState</a>&amp; gameState) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    <span class="keyword">virtual</span> Score getMaterialWorth(PlayerColor player, <span class="keyword">const</span> <a class="code" href="class_chess_board.html">ChessBoard</a>&amp; board) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;};</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="keyword">using</span> MaterialEvaluatorPtr = std::shared_ptr&lt;MaterialEvaluator&gt;;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="preprocessor">#endif // EVALUATORS_H</span></div>
<div class="ttc" id="class_material_evaluator_html"><div class="ttname"><a href="class_material_evaluator.html">MaterialEvaluator</a></div><div class="ttdef"><b>Definition:</b> Evaluators.h:39</div></div>
<div class="ttc" id="class_game_state_html"><div class="ttname"><a href="class_game_state.html">GameState</a></div><div class="ttdef"><b>Definition:</b> GameState.h:9</div></div>
<div class="ttc" id="class_incremental_board_evaluator_html_a336a1845146c9eed9620a2c7d93b5d33"><div class="ttname"><a href="class_incremental_board_evaluator.html#a336a1845146c9eed9620a2c7d93b5d33">IncrementalBoardEvaluator::IncrementalBoardEvaluator</a></div><div class="ttdeci">IncrementalBoardEvaluator()</div><div class="ttdoc">Initializes the evaluator for a prestine board. </div><div class="ttdef"><b>Definition:</b> Evaluators.cpp:132</div></div>
<div class="ttc" id="class_incremental_board_evaluator_html_a5145334c5f0ba6d883b58786fda150a1"><div class="ttname"><a href="class_incremental_board_evaluator.html#a5145334c5f0ba6d883b58786fda150a1">IncrementalBoardEvaluator::moveIncrement</a></div><div class="ttdeci">void moveIncrement(const Turn &amp;turn)</div><div class="ttdoc">Updates estimate for the moving of the piece in give turn. </div><div class="ttdef"><b>Definition:</b> Evaluators.cpp:166</div></div>
<div class="ttc" id="class_incremental_board_evaluator_html_a7741bb0185a5a9ecec98a271a8b60c4f"><div class="ttname"><a href="class_incremental_board_evaluator.html#a7741bb0185a5a9ecec98a271a8b60c4f">IncrementalBoardEvaluator::getScore</a></div><div class="ttdeci">Score getScore(PlayerColor color) const </div><div class="ttdoc">Returns the score from the perspective of the given player color. </div><div class="ttdef"><b>Definition:</b> Evaluators.cpp:191</div></div>
<div class="ttc" id="class_turn_html"><div class="ttname"><a href="class_turn.html">Turn</a></div><div class="ttdef"><b>Definition:</b> Turn.h:9</div></div>
<div class="ttc" id="struct_piece_html"><div class="ttname"><a href="struct_piece.html">Piece</a></div><div class="ttdef"><b>Definition:</b> ChessTypes.h:85</div></div>
<div class="ttc" id="class_incremental_board_evaluator_html_ad2bdd5c71f7e18bcdb11f55399923ce7"><div class="ttname"><a href="class_incremental_board_evaluator.html#ad2bdd5c71f7e18bcdb11f55399923ce7">IncrementalBoardEvaluator::captureIncrement</a></div><div class="ttdeci">void captureIncrement(Field field, const Piece &amp;piece)</div><div class="ttdoc">Updates estimate for a capture of the given piece on the given field. </div><div class="ttdef"><b>Definition:</b> Evaluators.cpp:179</div></div>
<div class="ttc" id="class_incremental_board_evaluator_html_abe7b9dd023b085268c19f0573298fb75"><div class="ttname"><a href="class_incremental_board_evaluator.html#abe7b9dd023b085268c19f0573298fb75">IncrementalBoardEvaluator::estimateFullBoard</a></div><div class="ttdeci">static Score estimateFullBoard(const std::array&lt; Piece, 64 &gt; &amp;board)</div><div class="ttdoc">Gives a full estimate for the given board. </div><div class="ttdef"><b>Definition:</b> Evaluators.cpp:141</div></div>
<div class="ttc" id="class_incremental_board_evaluator_html"><div class="ttname"><a href="class_incremental_board_evaluator.html">IncrementalBoardEvaluator</a></div><div class="ttdoc">Class for incrementally estimating game state. </div><div class="ttdef"><b>Definition:</b> Evaluators.h:15</div></div>
<div class="ttc" id="class_abstract_evaluator_html"><div class="ttname"><a href="class_abstract_evaluator.html">AbstractEvaluator</a></div><div class="ttdef"><b>Definition:</b> AbstractEvaluator.h:14</div></div>
<div class="ttc" id="class_chess_board_html"><div class="ttname"><a href="class_chess_board.html">ChessBoard</a></div><div class="ttdef"><b>Definition:</b> ChessBoard.h:75</div></div>
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